
The Dreamers
epic fantasy
Series · epic fantasy
The Belgariad series by David Eddings has 5 books and is best read in publication order, starting with Pawn of Prophecy (1982).
Start here: Pawn of Prophecy (1982) — then read straight through in publication order.
The order the books were released — the default way to read the series.
The Belgariad opens with Garion, a farm boy on Faldor's farm who has no idea he's the last in an ancient line of sorcerer-kings, swept into a quest alongside his aunt Pol and grandfather-figure Belgarath when a stolen jewel of world-shaping power, the Orb of Aldur, is taken north by a Grolim priest. What follows across five books is a five-thousand-year-old prophecy working itself out through an unlikely party -- a horse thief, a Drasnian spymaster princess, a Cherek warrior prince, an Algar horse lord -- crossing a continent of squabbling kingdoms each modeled loosely on a real-world culture (the dour Alorns, the merchant Tolnedrans, the honor-bound Arends) to return the Orb and confront the one god who broke ranks with his six brothers. Eddings, working from a self-consciously acknowledged quest-fantasy formula, leans into that familiarity with constant, knowing humor -- Belgarath and Polgara bicker like the seven-thousand-year-old family members they are, and Garion's naivety is played for laughs even as the stakes escalate. The series is less interested in subverting Tolkien's quest template than in perfecting a warm, character-driven version of it: the pleasure is in the banter, the slowly revealed depth of Belgarath and Polgara's history, and Garion's growth from bewildered farmhand into someone who has to accept an identity he never wanted. It's frequently cited as a gateway series for young fantasy readers precisely because of that lightness of tone, even as the plotting and worldbuilding underneath are genuinely intricate.
Read The Belgariad in publication order -- Pawn of Prophecy, Queen of Sorcery, Magician's Gambit, Castle of Wizardry, Enchanters' End Game -- it's a single continuous story split into five volumes rather than five self-contained books, so there's no alternate order to consider. The direct sequel series, The Malloreon, picks up the same characters several years later and assumes you've read all five Belgariad books; don't start there. If you enjoy the world and want more, Belgarath the Sorcerer and Polgara the Sorceress are prequels best read after finishing both the Belgariad and the Malloreon, since they're written to reward readers who already know how the main story ends. New readers sometimes find the first book's setup slow -- it's told entirely from young Garion's confused point of view -- but the pace picks up sharply once the true nature of the quest is revealed partway through Pawn of Prophecy.
Publication order -- Pawn of Prophecy, Queen of Sorcery, Magician's Gambit, Castle of Wizardry, Enchanters' End Game. It's one continuous story across five books, not five standalone novels.
Yes. The Malloreon is a direct sequel that assumes full knowledge of how the Belgariad ends and follows the same core characters years later.
Yes -- those two books are prequels covering Belgarath and Polgara's backstory, written to be read after both the Belgariad and the Malloreon since they spoil events from later in the story.
Five: Pawn of Prophecy (1982), Queen of Sorcery (1982), Magician's Gambit (1983), Castle of Wizardry (1984), and Enchanters' End Game (1984).
It's often recommended as a starter epic fantasy series for teens -- the content is relatively mild compared to later Eddings work, and Garion's coming-of-age arc is central to the story.
Reading order last verified .